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AI Insights · Timothy · January 2024

Top Cartoon Fantasy Games on iOS in Europe Q4 2023

In Q4 2023, the top cartoon fantasy games on iOS in Europe saw varied performance in downloads, revenue, and active user metrics.

Top Cartoon Fantasy Games on iOS in Europe Q4 2023

The fourth quarter of 2023 was an eventful period for the top cartoon fantasy games on the iOS platform in Europe. Below, we take a closer look at the performance of the leading titles based on data from Sensor Tower.

Monkey Land experienced a remarkable rise in both downloads and active users. Starting at around 30K downloads in mid-October, the game saw a consistent increase, peaking at approximately 555K in early December. Weekly active users mirrored this trend, rising from 27K to over 2.7M by the end of December. Revenue also saw significant growth, reaching $590K in the final week of the quarter.

Candy Crush Saga maintained its strong presence with substantial revenue figures. It started the quarter with weekly revenues around $2.4M, peaking at approximately $2.7M in mid-October, and stabilizing around $2.5M towards the end of December. Downloads fluctuated, hitting a high of 168K in the last week of December. Weekly active users showed consistent engagement, with numbers hovering around 1.4M throughout the quarter.

Super Mario Run saw varied performance across different metrics. Downloads peaked at around 74K in early November, later stabilizing at approximately 35K-40K towards the end of the quarter. Revenue showed a gradual increase, culminating at $14K in the final week of December. Weekly active users grew from around 160K in late September to 186K by the end of December.

Avatar World ® demonstrated steady growth in active users and downloads. Downloads rose from 45K at the start of the quarter to 77K by the end of December. Revenue remained relatively stable, fluctuating between $12K and $17K weekly. Active users saw a consistent increase, reaching approximately 286K in the final week of the quarter.

Pokémon GO displayed a diverse trend across its metrics. Downloads started at around 70K in late September, dropping to approximately 62K by the end of December. Revenue varied significantly, peaking at $1.1M in late September and declining to about $504K by the end of the year. Weekly active users saw a gradual decline from 3.4M to around 2.6M by the end of December, with a slight uptick observed in mid-December.

These insights highlight the dynamic nature of the mobile gaming market in Europe. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024